Dear Readers
While doing mock interviews this afternoon, came across this "what would be the difference between an object & component in UVM" ,thought of posting here
1) Objects are means of communication between components
2)Objects can created and destroyed may times in over all simulation
3)Where as component are created only and once created they remain the same thou the simulation
4)Objects don't have phases and components have phases
5)Example of a component- all uvm components such as sequence item, sequencer.
6) Objects can be overridden and so can be the components by the factory
7) components have hierarchy and objects will not have hierarchy i.e the parent is agent is env, parent to env is test case
While doing mock interviews this afternoon, came across this "what would be the difference between an object & component in UVM" ,thought of posting here
1) Objects are means of communication between components
2)Objects can created and destroyed may times in over all simulation
3)Where as component are created only and once created they remain the same thou the simulation
4)Objects don't have phases and components have phases
5)Example of a component- all uvm components such as sequence item, sequencer.
6) Objects can be overridden and so can be the components by the factory
7) components have hierarchy and objects will not have hierarchy i.e the parent is agent is env, parent to env is test case
-Happy Reading
Hash
subhash,
ReplyDeleteCan you pls post some scenarios where callbacks are used with examples.